Friday, October 24, 2014

Update

This week our group changed up the theme of our game.  I proposed taking the advice we got in our demo to do a much more streamlined theme instead of the fantasy theme.  We've turned to a much more geometric, 'inside the computer,' or Tron-esque style where the buildings are now electrical components and the enemies are viruses anthropomorphized as geometric shapes attacking the components which we have to defend and repair.  The player acts as a personification of the anti-virus software.  To this end this week I designed several models of electrical components like capacitors, resistors and CPUs.  These are available in our Models section in our Google Doc.

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